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    <title>Building the Games Students Want to Play: BiblioBouts Project Interim Report #2</title>
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    <description>Title: Building the Games Students Want to Play: BiblioBouts Project Interim Report #2&lt;br/&gt;&lt;br/&gt;Authors: Markey, Karen; Leeder, Christopher; Swanson, Fritz; Peters, Gregory; Jennings, Brian; Rieh, Soo Young; St. Jean, Beth; Rosenberg, Victor; Calvetti, Andrew; Carter, Geoffrey V.; Mbabu, Loyd; Packard, Averill; Dey, Anita; Johnson, Catherine; Martin, Alyssa; Toth, Gabrielle&lt;br/&gt;&lt;br/&gt;Abstract: The University of Michigan’s School of Information and its partner, the Center for History and New Media at George Mason University, are undertaking the 3-year BiblioBouts Project (October 1, 2008 to September 30, 2011) to support the design, development, testing, and evaluation of a computer game to teach incoming undergraduate students information literacy skills and concepts. This second interim report describes the project team’s 5-month progress achieving 2 of the project’s 4 objectives, designing the BiblioBouts game and engaging in evaluation activities. It also enumerates major tasks that will occupy the team for the next 6 months. Appendixes A and B describe the game’s design and include pedagogical goals and how the game scores players.</description>
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    <title>User cost, usage and library purchasing of electronically-accessed journals</title>
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    <description>Title: User cost, usage and library purchasing of electronically-accessed journals&lt;br/&gt;&lt;br/&gt;Authors: Gazzale, Robert S.; MacKie-Mason, Jeffrey K.</description>
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    <title>User cost, usage and library purchasing of electronically-accessed journals</title>
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    <description>Title: User cost, usage and library purchasing of electronically-accessed journals&lt;br/&gt;&lt;br/&gt;Authors: Gazzale, Robert S.; MacKie-Mason, Jeffrey K.</description>
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    <description>Title: Incentive-Centered Design for Security&lt;br/&gt;&lt;br/&gt;Authors: MacKie-Mason, Jeffrey</description>
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