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Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling

dc.contributor.authorZhu, Song Chunen_US
dc.contributor.authorWu, Yingnianen_US
dc.contributor.authorMumford, Daviden_US
dc.date.accessioned2006-09-08T19:08:04Z
dc.date.available2006-09-08T19:08:04Z
dc.date.issued1998-03en_US
dc.identifier.citationZhu, Song Chun; Wu, Yingnian; Mumford, David; (1998). "Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling." International Journal of Computer Vision 27(2): 107-126. <http://hdl.handle.net/2027.42/41324>en_US
dc.identifier.issn0920-5691en_US
dc.identifier.issn1573-1405en_US
dc.identifier.urihttps://hdl.handle.net/2027.42/41324
dc.description.abstractThis article presents a statistical theory for texture modeling. This theory combines filtering theory and Markov random field modeling through the maximum entropy principle, and interprets and clarifies many previous concepts and methods for texture analysis and synthesis from a unified point of view. Our theory characterizes the ensemble of images I with the same texture appearance by a probability distribution f(I) on a random field, and the objective of texture modeling is to make inference about f(I), given a set of observed texture examples.In our theory, texture modeling consists of two steps. (1) A set of filters is selected from a general filter bank to capture features of the texture, these filters are applied to observed texture images, and the histograms of the filtered images are extracted. These histograms are estimates of the marginal distributions of f( I). This step is called feature extraction. (2) The maximum entropy principle is employed to derive a distribution p(I), which is restricted to have the same marginal distributions as those in (1). This p(I) is considered as an estimate of f( I). This step is called feature fusion. A stepwise algorithm is proposed to choose filters from a general filter bank. The resulting model, called FRAME (Filters, Random fields And Maximum Entropy), is a Markov random field (MRF) model, but with a much enriched vocabulary and hence much stronger descriptive ability than the previous MRF models used for texture modeling. Gibbs sampler is adopted to synthesize texture images by drawing typical samples from p(I), thus the model is verified by seeing whether the synthesized texture images have similar visual appearances to the texture images being modeled. Experiments on a variety of 1D and 2D textures are described to illustrate our theory and to show the performance of our algorithms. These experiments demonstrate that many textures which are previously considered as from different categories can be modeled and synthesized in a common framework.en_US
dc.format.extent901566 bytes
dc.format.extent3115 bytes
dc.format.mimetypeapplication/pdf
dc.format.mimetypetext/plain
dc.language.isoen_US
dc.publisherKluwer Academic Publishers; Springer Science+Business Mediaen_US
dc.subject.otherComputer Scienceen_US
dc.subject.otherArtificial Intelligence (Incl. Robotics)en_US
dc.subject.otherComputer Imaging, Graphics and Computer Visionen_US
dc.subject.otherImage Processingen_US
dc.subject.otherAutomation and Roboticsen_US
dc.subject.otherTexture Modelingen_US
dc.subject.otherTexture Analysis and Synthesisen_US
dc.subject.otherMinimax Entropyen_US
dc.subject.otherMaximum Entropyen_US
dc.subject.otherMarkov Random Fielden_US
dc.subject.otherFeature Pursuiten_US
dc.subject.otherVisual Learningen_US
dc.titleFilters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modelingen_US
dc.typeArticleen_US
dc.subject.hlbsecondlevelComputer Scienceen_US
dc.subject.hlbtoplevelEngineeringen_US
dc.description.peerreviewedPeer Revieweden_US
dc.contributor.affiliationumDepartment of Statistics, University of Michigan, Ann Arbor, MI, 48109en_US
dc.contributor.affiliationotherDepartment of Computer Science, Stanford University, Stanford, CA, 94305en_US
dc.contributor.affiliationotherDivision of Applied Math, Brown University, Providence, RI, 02912en_US
dc.contributor.affiliationumcampusAnn Arboren_US
dc.description.bitstreamurlhttp://deepblue.lib.umich.edu/bitstream/2027.42/41324/1/11263_2004_Article_156516.pdfen_US
dc.identifier.doihttp://dx.doi.org/10.1023/A:1007925832420en_US
dc.identifier.sourceInternational Journal of Computer Visionen_US
dc.owningcollnameInterdisciplinary and Peer-Reviewed


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