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A Gluing Algorithm for Network-Distributed Multibody Dynamics Simulation

dc.contributor.authorTseng, Fang-Chungen_US
dc.contributor.authorHulbert, Gregory M.en_US
dc.date.accessioned2006-09-08T21:14:58Z
dc.date.available2006-09-08T21:14:58Z
dc.date.issued2001-11en_US
dc.identifier.citationTseng, Fang-Chung; Hulbert, Gregory M.; (2001). "A Gluing Algorithm for Network-Distributed Multibody Dynamics Simulation." Multibody System Dynamics 6(4): 377-396. <http://hdl.handle.net/2027.42/43264>en_US
dc.identifier.issn1384-5640en_US
dc.identifier.issn1573-272Xen_US
dc.identifier.urihttps://hdl.handle.net/2027.42/43264
dc.description.abstractThe improved performance and capacity of networks has made thecombined processing power of workstation clusters a potentiallypromising avenue for solving computationally intensive problems acrosssuch distributed environments. Moreover, networks provide an idealplatform to employ heterogeneous hardware and software to solvemultibody dynamics problems. One fundamental difficulty with distributedsimulation is the requirement to couple and synchronize the distributedsimulations. This paper focuses on the algorithms necessary to coupletogether separately developed multibody dynamics modules so that theycan perform integrated system simulation. To identify a useful couplingstrategy, candidate numerical algorithms in the literature are reviewedbriefly – namely, stiff time integration, local parameterization,waveform relaxation, stabilized constraint and perturbation. Anunobtrusive algorithm that may well serve this `gluing' role ispresented. Results from numerical experiments are presented and theperformance of the gluing algorithm is investigated.en_US
dc.format.extent196614 bytes
dc.format.extent3115 bytes
dc.format.mimetypeapplication/pdf
dc.format.mimetypetext/plain
dc.language.isoen_US
dc.publisherKluwer Academic Publishers; Springer Science+Business Mediaen_US
dc.subject.otherEngineeringen_US
dc.subject.otherOptimizationen_US
dc.subject.otherVibration, Dynamical Systems, Controlen_US
dc.subject.otherMechanical Engineeringen_US
dc.subject.otherAutomotive and Aerospace Engineeringen_US
dc.subject.otherElectronic and Computer Engineeringen_US
dc.subject.otherMultibody Dynamicsen_US
dc.subject.otherIntegrated System Simulationen_US
dc.subject.otherDistributed Computingen_US
dc.titleA Gluing Algorithm for Network-Distributed Multibody Dynamics Simulationen_US
dc.typeArticleen_US
dc.subject.hlbsecondlevelMathematicsen_US
dc.subject.hlbtoplevelScienceen_US
dc.description.peerreviewedPeer Revieweden_US
dc.contributor.affiliationumMechanical Engineering Department, University of Michigan, 2250 G.G. Brown, Ann Arbor, MI, 48109-2125, U.S.Aen_US
dc.contributor.affiliationumMechanical Engineering Department, University of Michigan, 2250 G.G. Brown, Ann Arbor, MI, 48109-2125, U.S.Aen_US
dc.contributor.affiliationumcampusAnn Arboren_US
dc.description.bitstreamurlhttp://deepblue.lib.umich.edu/bitstream/2027.42/43264/1/11044_2004_Article_352676.pdfen_US
dc.identifier.doihttp://dx.doi.org/10.1023/A:1012279120194en_US
dc.identifier.sourceMultibody System Dynamicsen_US
dc.owningcollnameInterdisciplinary and Peer-Reviewed


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