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Title: Building the Games Students Want to Play: BiblioBouts Project Interim Report #2
Authors: Markey, Karen
Leeder, Christopher
Swanson, Fritz
Peters, Gregory
Jennings, Brian
Rieh, Soo Young
St. Jean, Beth
Rosenberg, Victor
Calvetti, Andrew
Carter, Geoffrey V.
Mbabu, Loyd
Packard, Averill
Dey, Anita
Johnson, Catherine
Martin, Alyssa
Toth, Gabrielle
Keywords: Games
Information literacy
Electronic information resource literacy
Library orientation
Online bibliographic searching
Issue Date: 5-Nov-2009
Abstract: The University of Michigan’s School of Information and its partner, the Center for History and New Media at George Mason University, are undertaking the 3-year BiblioBouts Project (October 1, 2008 to September 30, 2011) to support the design, development, testing, and evaluation of a computer game to teach incoming undergraduate students information literacy skills and concepts. This second interim report describes the project team’s 5-month progress achieving 2 of the project’s 4 objectives, designing the BiblioBouts game and engaging in evaluation activities. It also enumerates major tasks that will occupy the team for the next 6 months. Appendixes A and B describe the game’s design and include pedagogical goals and how the game scores players.
Appears in Collections:Information, School of (SI)

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