Competitive versus Cooperative Video Game Decision Making and its Relationship to Problematic Video Game Play
dc.contributor.author | Foley, Ryan | en_US |
dc.contributor.advisor | Yates, J. Frank | en_US |
dc.contributor.advisor | Lewis Jr., Neil | en_US |
dc.date.accessioned | 2015-08-03T20:29:42Z | |
dc.date.available | 2015-08-03T20:29:42Z | |
dc.date.issued | 2015-04 | en_US |
dc.identifier.uri | https://hdl.handle.net/2027.42/112148 | |
dc.language.iso | en_US | en_US |
dc.subject | decision making | en_US |
dc.subject | health | en_US |
dc.subject | video games | en_US |
dc.subject | social support | en_US |
dc.title | Competitive versus Cooperative Video Game Decision Making and its Relationship to Problematic Video Game Play | en_US |
dc.type | Thesis | en_US |
dc.description.thesisdegreename | Honors (Bachelor's) | en_US |
dc.description.thesisdegreediscipline | Psychology | en_US |
dc.description.thesisdegreegrantor | University of Michigan | en_US |
dc.contributor.affiliationumcampus | Ann Arbor | en_US |
dc.description.bitstreamurl | http://deepblue.lib.umich.edu/bitstream/2027.42/112148/1/ryfoley.pdf | |
dc.owningcollname | Honors Theses (Bachelor's) |
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