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Evaluation of Human Robot Collaboration in Masonry Work Using Immersive Virtual Environments

dc.contributor.authorKim, Jeonghwan
dc.contributor.authorYou, Sangseok
dc.contributor.authorLee, SangHyun
dc.contributor.authorKamat, Vineet
dc.contributor.authorRobert, Lionel
dc.date.accessioned2015-12-22T14:50:18Z
dc.date.available2015-12-22T14:50:18Z
dc.date.issued2015-10-05
dc.identifier.citationKim, J., You, S., Kamat, V., Sanghyun Lee, S. and Robert, L. P. (2015). Evaluation of Human-Robot Collaboration in Construction Environments Using Immersive Virtual Environments in the International Conference on Construction Applications of Virtual Reality, See page 132) http://www.convr2015.com/wp-content/uploads/2015/10/Web-Proceedings-CONVR2015.pdfen_US
dc.identifier.issn978-0-9927161-2-7
dc.identifier.otherhttp://www.convr2015.com/wp-content/uploads/2015/10/Web-Proceedings-CONVR2015.pdf
dc.identifier.urihttps://hdl.handle.net/2027.42/116277
dc.description.abstractWith the advent of collaborative robots, there is a great potential to improve work performance by human-robot collaboration in engineering tasks. Construction is no exception. Many construction tasks are based on the movement of objects (e.g., material), which are viable candidates for human-robot collaboration. However, due to the physically imposing nature of robot operations and the unstructured environments typical in construction, it is crucial to provide a safe and reliable environment for human workers when performing collaborative work with robots. In this paper, we use Immersive Virtual Environments (IVEs) to evaluate a human response to robots (e.g. perceived safety, trust, and team identification) while performing collaborative construction tasks with robots. By adopting IVEs, various types of robots, interactions, and tasks can be easily tested and evaluated to determine the best HRC practice, without the need to build and evaluate a physical prototype. Several experimental scenarios simulating collaborative masonry tasks were implemented using the Unity3D Game Engine and an Oculus Rift 3D Head-Mounted Display (HMD). The results demonstrate that it is important to take into account work environment of human-robot collaboration in order to understand how humans perceive robots when working with them.en_US
dc.language.isoen_USen_US
dc.subjectHuman-Robot Interactionen_US
dc.subjectHuman-Robot Collaborationen_US
dc.subjectImmersive Virtual Environmenten_US
dc.subjectTeam Identificationen_US
dc.subjectMasonryen_US
dc.subjectTrusten_US
dc.titleEvaluation of Human Robot Collaboration in Masonry Work Using Immersive Virtual Environmentsen_US
dc.typeArticleen_US
dc.subject.hlbsecondlevelInformation and Library Science
dc.subject.hlbtoplevelSocial Sciences
dc.description.peerreviewedPeer Revieweden_US
dc.contributor.affiliationumInformation, School ofen_US
dc.contributor.affiliationumcampusAnn Arboren_US
dc.description.bitstreamurlhttp://deepblue.lib.umich.edu/bitstream/2027.42/116277/1/CONVR2015_Final.pdf
dc.identifier.source2015 International Conference on Construction Applications of Virtual Realityen_US
dc.owningcollnameInformation, School of (SI)


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