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Finding Optimal Targets for Change Agents: A Computer Simulation of Innovation Diffusion

dc.contributor.authorMaienhofer, Dirken_US
dc.contributor.authorFinholt, Thomas A.en_US
dc.date.accessioned2006-09-11T15:12:01Z
dc.date.available2006-09-11T15:12:01Z
dc.date.issued2002-12en_US
dc.identifier.citationMaienhofer, Dirk; Finholt, Thomas; (2002). "Finding Optimal Targets for Change Agents: A Computer Simulation of Innovation Diffusion." Computational & Mathematical Organization Theory 8(4): 259-280. <http://hdl.handle.net/2027.42/44730>en_US
dc.identifier.issn1381-298Xen_US
dc.identifier.issn1572-9346en_US
dc.identifier.urihttps://hdl.handle.net/2027.42/44730
dc.description.abstractWe introduce a diffusion of innovation model based on a network threshold approach. Realistic network and threshold data were gathered regarding the diffusion of new software tools within part of a large organization. Novel model features are a second threshold for innovation rejection and a memory that allows actors to take trends into account. Computer simulations produce expected outcomes, such as the S-shaped diffusion curve, but also diffusion breakdown and oscillations. We define and compute the quality of change agent targets in terms of the impact targeted actors have on the diffusion process. Our simulations reveal considerable variance in the quality of actors as change agent targets. Certain actors can be singled out as especially important to the diffusion process. Small changes in the distribution of thresholds and changes in some parameters, such as the sensitivity for trends, lead to significant changes in the target quality measure. To illustrate these interdependencies we outline how the impact of an actor targeted by a change agent spreads through the network. We thus can explain why a good change agent target does not necessarily need to be an opinion leader. Simulations comparing the effectiveness of randomly selected targets versus a group of good change agent targets indicate that the selection of good targets can accelerate innovation diffusion.en_US
dc.format.extent501689 bytes
dc.format.extent3115 bytes
dc.format.mimetypeapplication/pdf
dc.format.mimetypetext/plain
dc.language.isoen_US
dc.publisherKluwer Academic Publishers; Springer Science+Business Mediaen_US
dc.subject.otherEconomics / Management Scienceen_US
dc.subject.otherArtificial Intelligence (Incl. Robotics)en_US
dc.subject.otherManagementen_US
dc.subject.otherOperation Research/Decision Theoryen_US
dc.subject.otherMethodology of the Social Sciencesen_US
dc.subject.otherSociologyen_US
dc.subject.otherDiffusionen_US
dc.subject.otherInnovationen_US
dc.subject.otherSimulationen_US
dc.subject.otherChange Agenten_US
dc.subject.otherOscillationen_US
dc.subject.otherConstructen_US
dc.subject.otherViscosityen_US
dc.subject.otherNetworken_US
dc.titleFinding Optimal Targets for Change Agents: A Computer Simulation of Innovation Diffusionen_US
dc.typeArticleen_US
dc.subject.hlbsecondlevelIndustrial and Operations Engineeringen_US
dc.subject.hlbtoplevelEngineeringen_US
dc.description.peerreviewedPeer Revieweden_US
dc.contributor.affiliationumUniversity of Michigan, SI-CREW, 3226 Computer Center Building, 1075 Beal Ave., Ann Arbor, MI, 48109-2112, USAen_US
dc.contributor.affiliationumUniversity of Michigan, SI-CREW, 3226 Computer Center Building, 1075 Beal Ave., Ann Arbor, MI, 48109-2112, USAen_US
dc.contributor.affiliationumcampusAnn Arboren_US
dc.description.bitstreamurlhttp://deepblue.lib.umich.edu/bitstream/2027.42/44730/1/10588_2004_Article_5142624.pdfen_US
dc.identifier.doihttp://dx.doi.org/10.1023/A:1025464501110en_US
dc.identifier.sourceComputational & Mathematical Organization Theoryen_US
dc.owningcollnameInterdisciplinary and Peer-Reviewed


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