The sharing economy has quickly become a very prominent subject of research in the broader computing literature and the in human–computer interaction (HCI) literature more specifically. When other computing research areas have experienced similarly rapid growth (e.g. human computation, eco-feedback technology), early stage literature reviews have proved useful and influential by identifying trends and gaps in the literature of interest and by providing key directions for short- and long-term future work. In this paper, we seek to provide the same benefits with respect to computing research on the sharing economy. Specifically, following the suggested approach of prior computing literature reviews, we conducted a systematic review of sharing economy articles published in the Association for Computing Machinery Digital Library to investigate the state of sharing economy research in computing. We performed this review with two simultaneous foci: a broad focus toward the computing literature more generally and a narrow focus specifically on HCI literature. We collected a total of 112 sharing economy articles published between 2008 and 2017 and through our analysis of these papers, we make two core contributions: (1) an understanding of the computing community’s contributions to our knowledge about the sharing economy,
and specifically the role of the HCI community in these contributions (i.e. what has been done) and (2) a discussion of under-explored and unexplored aspects of the sharing economy that can serve as a partial research agenda moving forward (i.e. what is next to do).
Today’s Information and Communication Technologies (ICTs) support job searches, resume creation and the ability to highlight employment skills on social media. However, these technological tools are often tailored to high-income, highly educated users, and white-collar professionals. It is unclear what interventions address the needs of job seekers who have limited resources, education, or who may be underserved in other ways. We gathered insights from past literature and generated ten tangible design concepts to address the needs of underserved job seekers. We then conducted a needs validation and speed dating study to understand which concepts were most viable among our population. We found that the three most preferred concepts immediately addressed job seekers’ most practical needs. and Per reviewer feedback, we aim to improve the utility of this publication to other scholars by including our research materials here. This dataset includes the interview script, storyboards that were used in the needs validation study, the demographics survey/questionnaire, and the consent form.